Permission; Blue Magic/Illusions
Jan. 2nd, 2012 03:03 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
As seen in Re: Chain of Memories, Zexion has the ability to 'steal' or 'mimic' abilities that his opponent possesses, similar in nature to the ability possessed by a Blue mage in FF games. One might also say, he's similar in nature to a mime in being capable of copying the actions or abilities of people.
Zexion's element is illusion, and thus he is capable of affecting the minds of those around him, via fooling the five senses into believing that things are other than what they really are. He can change his appearance, voice and mimic being another person altogether if it so suits him and his plans. (As he did with Riku, turning into Sora to taunt and attack the boy as Sora) It stands to reason he could also change the appearance and voices of others if it so suited him to do so.
As seen in Final Mix, he seems to be capable of trapping people inside his Lexicon, but I'm of the mind that is no more than a rather elaborate illusion, tricking the mind into believing that you've been transported into somewhere new. Obviously if you locate and beat on the one who cast the illusion, you will find yourself where you were before you were 'trapped' since one would need to maintain concentration to keep up such an elaborate illusion, which you can't exactly do when you're being beaten on.
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For the sake of not god-moding or OP; I've placed a cap on Zexion's illusions in some games. Basically, when Zexion casts an illusion, he'll only have complete control over it for several seconds before the control is shifted to the one viewing it. If the person viewing it, believes what they see, the illusion remains until they break it themselves via disbelief or Zexion himself brings it to an end. If when the shift happens, the person disbelieves any of it, the illusion will fall and come to an end.
Either way, the beginning several seconds usually give Zexion enough time to flee if that is his intent in casting the illusion in the first place.
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If your character possess any abilities that you're willing to allow Zexion to mimic/learn/steal, please comment with the character name below, what game their in and what abilities that Zexion can learn from them? Usually this will only come into play if your character has decided to go up against Zexion in a fight, since he has no reason or ability to otherwise do this thieving of powers/abilities.
Also, what would affect your character the most if Zexion were to use illusion against them in an attempt to mess with their minds in a likely bid to escape? Do they have any fears that would cause them to freeze up or loved ones that they'd hesitate to attack?
Last but not least; Zexion is at times prone to hatching plots and making plans to gain what he desires, be it information or other things. This means he's as apt to make friends with characters only to end up using them for possibly not so friendly things. Or to experiment on them should he desire to test out a certain theory which has caught his attention. Would you mind being used by the man in any way, how far is too far in the matter of being used? Would you be more apt to end up using him or perhaps you'd just end up using each other?
If you want, feel free to TL;DR at me about any of the above questions! I won't mind.
Zexion's element is illusion, and thus he is capable of affecting the minds of those around him, via fooling the five senses into believing that things are other than what they really are. He can change his appearance, voice and mimic being another person altogether if it so suits him and his plans. (As he did with Riku, turning into Sora to taunt and attack the boy as Sora) It stands to reason he could also change the appearance and voices of others if it so suited him to do so.
As seen in Final Mix, he seems to be capable of trapping people inside his Lexicon, but I'm of the mind that is no more than a rather elaborate illusion, tricking the mind into believing that you've been transported into somewhere new. Obviously if you locate and beat on the one who cast the illusion, you will find yourself where you were before you were 'trapped' since one would need to maintain concentration to keep up such an elaborate illusion, which you can't exactly do when you're being beaten on.
---
For the sake of not god-moding or OP; I've placed a cap on Zexion's illusions in some games. Basically, when Zexion casts an illusion, he'll only have complete control over it for several seconds before the control is shifted to the one viewing it. If the person viewing it, believes what they see, the illusion remains until they break it themselves via disbelief or Zexion himself brings it to an end. If when the shift happens, the person disbelieves any of it, the illusion will fall and come to an end.
Either way, the beginning several seconds usually give Zexion enough time to flee if that is his intent in casting the illusion in the first place.
---
If your character possess any abilities that you're willing to allow Zexion to mimic/learn/steal, please comment with the character name below, what game their in and what abilities that Zexion can learn from them? Usually this will only come into play if your character has decided to go up against Zexion in a fight, since he has no reason or ability to otherwise do this thieving of powers/abilities.
Also, what would affect your character the most if Zexion were to use illusion against them in an attempt to mess with their minds in a likely bid to escape? Do they have any fears that would cause them to freeze up or loved ones that they'd hesitate to attack?
Last but not least; Zexion is at times prone to hatching plots and making plans to gain what he desires, be it information or other things. This means he's as apt to make friends with characters only to end up using them for possibly not so friendly things. Or to experiment on them should he desire to test out a certain theory which has caught his attention. Would you mind being used by the man in any way, how far is too far in the matter of being used? Would you be more apt to end up using him or perhaps you'd just end up using each other?
If you want, feel free to TL;DR at me about any of the above questions! I won't mind.
no subject
Date: 2012-02-26 09:14 am (UTC)Ability: Shelly doesn't fight, but Walter is a crystal eren, which is his world's equivalent of a magic user (and rather rare in the human populace). Zexion can "thieve" his spells if he so desires in a potential fight. For reference, please peruse this post.
Illusion/fears: Shelly's loved one is her best friend, Leslie, whose appearance would startle her but probably soon be dispelled with verbal prodding. She doesn't have a particular fear that would cripple her. On the other hand, Walter's most "cherished" individual is the Merines by nature of his duty as her guard, and he would never, ever lay a finger on her. Relatedly, he fears being rejected by her/her choosing her "brother" over him.
Using: Zexion is welcome to use either for whatever he desires. However, as a politician Shelly will be wary if, for any reason, she becomes suspicious, and Walter seldom gives anyone the benefit of the doubt. While Walter is more likely to outright ignore or brush him off, Shelly may play along for the thrill and observe. She won't mind if it's something harmless, as well.
no subject
Date: 2012-04-02 04:16 am (UTC)Abilities: Is this magic or physical abilities? Link is a superb swordsman, but he only uses magic rarely. One instance would be Din's Fire, which creates a sort of fireball around him.
Illusions/fears: Probably remembering his death - rubble and destruction, a thunderstorm and rain happening, Zelda and Navi kneeling/hovering over him, and something huge and menacing waiting nearby.
Using: Sure. Link is naive as anything at this point, and believes that if something/someone isn't actively attacking him or obviously evil, then that clearly means they're good. Unless it's something obviously bad, or something that'd harm his friends, I'm fine with this going pretty far.
no subject
Date: 2012-04-06 05:09 pm (UTC)Awesome on the latter bit, Zexion likely would seem to be rather decent/harmless upon first glance (sort of like Demyx lol) , its his mind, schemes and magic which is the dangerous part of him. (Though I imagine getting hit with that book of his could give quite the nasty headache, if thrown upside someone's head)
no subject
Date: 2012-04-07 01:13 am (UTC)Heh XD Sounds like it could be interesting, then!
no subject
Date: 2012-05-29 02:39 pm (UTC)Illusions: Loki doesn't like being reminded of his family, so maybe showing Thor or Odin may cause him to double-take. Be warned though that even if this shocks him, this will also send him in a frenzied rage.
Plot Use: I don't mind being a pawn for your schemes, just as long as you're okay with Loki using you back for his benefit as well. Loki, after all, is a master schemer as well.
And to reply to your post on my permissions thread, don't worry. Loki's not the spilling kind. Whatever information I gather to use against you stays with me and just me, until the perfect moment I can use it as a knife on your throat. >:)
no subject
Date: 2012-05-29 04:23 pm (UTC)I sort of actually pity the bubble should these two actually end up allies in any sort of plot against anyone in the bubble.